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Volume 35 Issue 3
May  2013
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Polygonal approximating algorithm of digital curves for bitmap laser marking

  • Corresponding author: WU Yun-feng, yfwu-72@163.com
  • Received Date: 2010-06-07
    Accepted Date: 2010-06-30
  • A bitmap laser marking method based on bitmap vectorization was developed to overcome the difficulties of traditional bitmap marking method used in a laser marking system. In this method, the edge or skeleton of the bitmap was extracted in the form of digital curves firstly, then the polygonal approximating method was adopted to vectorize above digital curves, finally the vectorized data was engraved by means of continuous marking method. The involved algorithm of polygonal approximation of digital curves, consisting of Freeman chain code generating, approximate digital straight line segments extracting and polygonal approximating, was emphatically discussed. The experimental results show that the approximating algorithm works well. The practical application shows that the precision and the speed of bitmap marking can be largely improved with this marking method.
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    沈阳化工大学材料科学与工程学院 沈阳 110142

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Polygonal approximating algorithm of digital curves for bitmap laser marking

    Corresponding author: WU Yun-feng, yfwu-72@163.com
  • 1. School of Optoelectronic Information, University of Electronic Science and Technology of China, Chengdu 610054, China;
  • 2. Chengdu Interlock Technology Co.Ltd., Chengdu 610051, China

Abstract: A bitmap laser marking method based on bitmap vectorization was developed to overcome the difficulties of traditional bitmap marking method used in a laser marking system. In this method, the edge or skeleton of the bitmap was extracted in the form of digital curves firstly, then the polygonal approximating method was adopted to vectorize above digital curves, finally the vectorized data was engraved by means of continuous marking method. The involved algorithm of polygonal approximation of digital curves, consisting of Freeman chain code generating, approximate digital straight line segments extracting and polygonal approximating, was emphatically discussed. The experimental results show that the approximating algorithm works well. The practical application shows that the precision and the speed of bitmap marking can be largely improved with this marking method.

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